It would help the technology aspect of this project to stand out more (for those who are interested in that side of things) if there was optional/toggle-able highlighting to reveal which text was written by the AI and which was written by a human. If applied to the player-submitted adventures as well, it could help players learn from each other how to interact with the AI to have a better experience.
The three cases it would mainly need to handle at present are:
1. Player-written prompts
2. AI-written responses
3. Player edits to AI-written text
Being new to the game, I've discovered so far that I can have good results by entering ALL of my actions using the "story" entry method and , however this can make it very difficult to tell which text was mine and which was the AI's, especial when I am liberally editing/curating the AI's responses. I'd like to be able to save a copy of my story on my disk that includes an indication of what part of the writing is my own.
Comments: 25
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26 May, '20
HeavenlyTacosJust make a separate setting for the colour of the ai's txt
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01 Jun, '20
Devon Admin"Distinguish modified output" (suggested by Panzer0 on 2020-02-08), including upvotes (2) and comments (0), was merged into this suggestion.
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03 Jun, '20
Orion MergedIt would be much easier reading if the latest input or output was slightly highlighted in some way.
This would help seeing more quickly where to begin reading. -
06 Jun, '20
Devon Admin"Something to breakup the wall of text" (suggested by No name given on 2020-06-06), including upvotes (1) and comments (0), was merged into this suggestion.
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07 Jun, '20
SparkyCas Mergedit would be cool having a feature where it separates the ai's out by having a different color.
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07 Jun, '20
ikcikoR Admin"Highlight the most recent chunk of text" (suggested by Orion on 2020-06-03), including upvotes (6) and comments (0), was merged into this suggestion.
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07 Jun, '20
ikcikoR Admin"separate the ai's ouput via color" (suggested by SparkyCas on 2020-06-07), including upvotes (15) and comments (0), was merged into this suggestion.
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14 Jun, '20
Oh hell noBig yes, often I'm confused at who is talking and who isn't.
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30 Jun, '20
James mayo Mergednow this is a big brain idea can we have multiple colors so we can keep track of conversations involving more than one character
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01 Jul, '20
Devon Admin"Allow separate colors/identifiers for user entered text and AI generated text" (suggested by Sabboth on 2020-06-29), including upvotes (3) and comments (1), was merged into this suggestion.
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10 Jul, '20
Devon Admin"Distinguish Between Player Text and AI Text" (suggested by Drakovek on 2020-07-10), including upvotes (1) and comments (0), was merged into this suggestion.
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15 Jul, '20
flarn2006If this is implemented (even if it's not, actually) it would be nice to have it remember the last however-so-many previous outputs when you press Retry. Then if you go back and choose one from the list, it won't show up as a player edit. That way, if you decide you like the old version better, it won't look "tainted" unnecessarily. (And you won't need to retype it manually.)
Something to show how much/what part was edited would also be nice, like if you're just correcting a minor issue. -
20 Jul, '20
Devon Admin"Color coded text for each player and A.I." (suggested by Transhumaximus on 2020-07-19), including upvotes (11) and comments (0), was merged into this suggestion.
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31 Jul, '20
Devon Admin"Highlight player input" (suggested by LightCanadian on 2020-07-31), including upvotes (1) and comments (0), was merged into this suggestion.
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04 Aug, '20
Devon Admin"Color text based on source - For Example: AI generated, Player 1, Player 2" (suggested by Greeneye on 2020-08-04), including upvotes (2) and comments (0), was merged into this suggestion.
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07 Aug, '20
Devon Admin"Different colors Ai / humans" (suggested by Paperplane on 2020-08-07), including upvotes (1) and comments (0), was merged into this suggestion.
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12 Aug, '20
Devon Admin"Highlight text written with /story" (suggested by Dreamy on 2020-08-12), including upvotes (1) and comments (0), was merged into this suggestion.
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11 Sep, '20
Devon Admin"Distinguish Player Text From AI Text In Published Stories" (suggested by Kittencakes on 2020-09-11), including upvotes (1) and comments (0), was merged into this suggestion.
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14 Sep, '20
FrederikE.This really would help a lot in multiplayer games!
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19 Sep, '20
TheDudeFromCII would love this feature. It also makes showing off stories much easier to follow and understand. It also would help indivudals outside of the community understand what the AI is actually doing, so they'll be more likely to check the game out.
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19 Sep, '20
ai enthusiastThis would completely change the game. I like using story command, but i also like to read back on what the ai came up with itself. And then i can't remember what i wrote and what the ai wrote. It sucks.
It's sad to see this suggestion has been here for so lo g, and it's still not in the game. Developers, please? It doesn't look that difficult to program in. -
01 Nov, '20
HoneyWine113Only if there's a way to disable it. I prefer stories the way they are now, with all the text the same color.
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06 Nov, '20
Devon Admin"Alternating colors for multiplayer and for AI input" (suggested by Default on 2020-11-06), including upvotes (1) and comments (0), was merged into this suggestion.
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09 Nov, '20
LhunatykSeparating what the AI says from what the player enter as story is pretty important.
As for what the player enters as "Do" or "Say", I suggest it would be faded/greyed out since the AI repeats it anyways when describing the action. -
24 Nov, '20
Bi XeIt would be very useful to use different colours. Sometimes I can't remember which parts were written by me and which ones by the AI.