Another cool way to add flair to the AI could be if we were allowed to name our own AI and give it an Avatar (by uploading an image or GIF) to make it our own.
Maybe we can create designer AIs to tie to specific scenarios to further set the tone (i.e. a cowboy AI to serve as the narrator in a western Scenario/Adventure), and if you publish that scenario players use that AI by default.
There could also be an AI selection screen right before the scenario begins where you choose an AI to play the adventure with from your created AIs, as well as a way to publish created AIs to the Explore tab for people to use for their own dungeons.
Maybe AIs could even be able to emote (and you can upload images/GIFs to serve as their emotes) as reactions to certain moments in scenarios/adventures.
Thanks for reading!
Comments: 21
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19 Apr, '20
Sir Rock The Belvedere MergedA term coined after the famous Akinator AI, this would be an ongoing process that could be undergone between players & AI to continuously guide and improve the AI.
Players would be able to play “Akinations” with the AI on elements of their Scenario/Adventure/Story which would basically be various activities of trial and error to customize the AI and cater it to a specific Story/Scenario/Adventure.
Examples of Akination modes could be a Question mode where the player and AI take turns ask -
19 Apr, '20
Sir Rock The Belvedere MergedAkinated AIs could also be saved/shared.*
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22 Apr, '20
Dee. MergedThis would be a great section for the 'Contribute' tab! Uploading your session data for dev review could aid in training the AI model too!
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29 Apr, '20
Frank EarnestIsn't this similar to what publishing adventures online already does?
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30 Apr, '20
Sir Rock The Belvedere@Frank Earnest Mmmm I'm not sure.
I don't think the AI is treated as multiple personalizable individuals though as much as just one generic entity which is in a sense what I meant to ask. To be able to anthropomorphize the AI further.
Is that what you meant? -
18 May, '20
Devon MergedSir Rock The Belvedere, You seem suspicious. You have all ten of your suggestions on the top page, so either you are ridiculously lucky or there is some sort of manipulation going on.
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18 May, '20
Sir Rock The Belvedere Merged@Devon 🤷 Guess I’m lucky
Although I will say since I made all my suggestions at the same time pretty much it’d be cool if you could like group all the suggestions from one person together. I agree mine are taking up too much space on the front page.
Mods if you’re reading this can you do something like that? At least in my case. -
19 May, '20
Devon Admin MergedFortunately I am a mod now.
There are multiple ways I could do this. My current plan is to merge https://aidungeon.featureupvote.com/suggestions/90720/adventurescenario-cover-artthemes and https://aidungeon.featureupvote.com/suggestions/89069/imagegifvideo-postingsupport as they are both adding images to an adventure.
Possible other merge could be https://aidungeon.featureupvote.com/suggestions/90718/your-own-ai-give-the-ai-a-makeover and this one.
Does that sound OK to you? -
19 May, '20
Sir Rock The Belvedere Merged@Devon Yeah I think that would work out good! Feel free.
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19 May, '20
Devon Admin"Akination" (suggested by Sir Rock The Belvedere on 2020-04-19), including upvotes (114) and comments (6), was merged into this suggestion.
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05 Jun, '20
Devon Admin"Character Building" (suggested by Nolan on 2020-04-30), including upvotes (5) and comments (0), was merged into this suggestion.
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09 Jul, '20
Devon Admin"Ability to reward AI for favorable outputs" (suggested by Avem on 2020-07-08), including upvotes (4) and comments (0), was merged into this suggestion.
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09 Jul, '20
Daviljoe193@Devon "Ability to reward AI for favorable outputs" doesn't seem very related to this suggestion.
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09 Jul, '20
Devon AdminThe actual text made it clear it was about rewarding the AI for texts specific to the scenario which is what this suggestion is so I merged them.
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19 Jul, '20
throwawayexperimentationOne way to do this would be to add a 'Fine-Tuning' button to the Scenario creation screen; then, this mode sends you to your scenario with the roles reversed; everything you type is in "Story" mode, and everything the AI generates is after a "> You". A DM mode to guide the AI. If the AI does nonsensical actions, you can just type in a sensical response.
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19 Jul, '20
throwawayexperimentationFor example: You write "You are in a colossal dome."
The AI's action: "> You look at her, smiling. She smiles back, and then her eyes glow red and she says, "You're not my brother.""
Your response: "There is no one in the dome to look at." -
19 Jul, '20
throwawayexperimentationI worded that awkwardly. I was trying to say that the button starts an adventure from your scenario with the roles reversed.
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30 Aug, '20
MarkSort of like how RimWorld does the ai selection at the beginning of the game?
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19 Oct, '20
Daza99I like this idea as Mark said it seems similar to RimWorld where the is an Ai personality that player picks to influence the events that happen during the game based off the 'personality' of the Ai. Having something like this in Ai Dungeon means the player can set the kind of tone they want the Ai to go with by picking a specific Ai Personality.
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21 Oct, '20
Mr. RyryPls do this
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28 Oct, '20
SydThis (personal AI) is already possible to create a custom AI of sorts through creative use of notes and world info. If they can protect underlying instructions of AI Dungeon doesn't mess it up, it only takes the right scenario and tips in creative story mode to have a unique, individual, themed AI that really, really likes to burst into story. Instruct it in 1st person tense, so you can be 2nd person. I think AI Dungeon should look into a conversation mode, and offer it as a feature.