Basically have the player write the prompts and the AI do the actions. Not everyone would like this but many would. It could also be used to get training data for some feature requests such as the ? command.
Comments: 23
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20 Jan, '20
Cloud StrifeThis kinda ruins the fun of ai dungeon. Might as well make your own story. Sorry.
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20 Jan, '20
francogpThis is a good idea for another program/game: "AI Player"
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21 Jan, '20
SteamzombieThe AI is not a DM, it just continues a story written in second person. It doesn't actually differentiate between "you" and anyone else, it simply narrates everyone.
It adds "You" in front of every input but you can avoid that by adding "!" instead.
>!He shoots back
>!It is dark.
You can use that to play a game where you don't narrate any of the protagonists actions and focus on everything else, but the AI will always be both DM and player because it has no concept of these roles. -
22 Jan, '20
DevonCloud Strife the point is for people who like to be dms not for people who like to play.
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22 Jan, '20
DevonSteamzombie the AI acts as a DM in practice. The best way I can explain this is if you try to do something broad like saying to go somewhere, it will often add extra details of how you walked somewhere. Although the AI will do actions it puts it in a long format text rather than a single action and will try to describe the environment. Meanwhile the box you type in is too small for you to do long descriptions.
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22 Jan, '20
droid_basherThere's a file play_dm.py in the repository that appears to be what you are asking for, but it is broken.
https://github.com/AIDungeon/AIDungeon/blob/develop/play_dm.py
https://github.com/AIDungeon/AIDungeon/issues/236 -
22 Jan, '20
SteamzombieDevon I guess it would be possible to force the AI to only give shorter answers and start all sentences with an invisible "you". As a side note, the text box in the app resizes dynamically, so long inputs are no problem.
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23 Jan, '20
Reginald_CZYou might try to write a custom prompt where you are the dungeon master and AI a player. But I never tried it.
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27 Jan, '20
Tiamat4I think the AI is too aimless to work as a player. In any case I already supply so much of the DMing of my games that I wish there was a mode to assume everything starts with ! ... It seems to me if you only provide your own actions the story will never get anywhere.
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27 Jan, '20
Moderator AdminWe're planning on making a version of this. I need to do a bit more work (and perhaps train a separate model) to help the AI learn how to do interesting actions, but I think it would be a fun game mode.
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28 Jan, '20
DevonNote that https://aidungeon.featureupvote.com/suggestions/75059/ai-gives-you-suggested-actions and https://aidungeon.featureupvote.com/suggestions/74137/a-mode-where-a-second-ai-acts-as-the-player could rely on the same AI.
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01 May, '20
nyancat96uwuThis may actually work, as it would teach the A.I. logic responses to your actions by learning directly from players! Although I imagine this option in the Contribute page more than an actual gamemode, as the point of the game is making WHATEVER you want in a world created by A.I, as being a machine working for an A.I wouldn't be that fun. But it may be a good idea overall.
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01 Jun, '20
UrBoiA way to control a party of characters (https://aidungeon.featureupvote.com/suggestions/91485/party-command)would be optimal is a feature like this is implemented.
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29 Jun, '20
RyanOne feature to put into this could be to allow the DM to generate AI text automatically and it only shows to other players once it's been edited/retried and approved. It could then play out in text-to-speech to all players at the same time.
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20 Jul, '20
throwawayexperimentationYou can already play as a DM by writing with the "Story" mode, so this feature would be easy to implement. Just have the AI generate actions, and apply the same text filters applied to user actions. Cut the AI off at newlines, and only use what the AI wrote on one line.
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22 Jul, '20
throwawayexperimentation"> You" could be appended on a newline after every input, with extra newlines generated by the AI removed, and the game could be locked to 'Story' mode. And alters could only modify the story text, not the AI's actions.
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02 Aug, '20
throwawayexperimentationAnd AI actions cannot be undone, but the story can be reset if the AI gets stuck in a loop.
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03 Aug, '20
CagejenI think the idea of playing from a DMs perspective would be fun but It would have to be more based around, a 3rd person basis of ai playing as a main character where you read there adventures, and intervene with adding in enemies or effecting them via sub character to pop up and give them info or, effect how they approach a place, or situation.
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12 Aug, '20
RifterI like DMing and wouldn't mind doing some 1-on-1 with the AI.
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22 Sep, '20
Denis BurmyshevTemplate of character:
Name:
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30 Oct, '20
Minecraft2008No that would be weird
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09 Nov, '20
leoisverytriggeredrightnpw45there is an scenario named after that, dungeon master where you narrate the story.
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11 Nov, '20
CubicPulsarThere is a scenario with this concept. It's called "AI Dungeon: Reversed".