From what I've seen, quests can only be either complete or incomplete, but the quest cannot fail. So for example, my quest was to help someone compete a quest, but the character died, which should logically be counted as a failed quest.
Comments: 7
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10 Jul, '20
Daviljoe193Better example would be "Quest: Save the damsel in distress", you slit her throat, and get something like "Failed: Fiona clutches her throat as she bleeds to death. This doesn't bother you", with the same "Open quest log" and "Mark as not complete", but relabel the second to "Mark as not failed". Seems like it should be trivial for them to implement, though maybe I'm just an outsider with an incorrect perspective.
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11 Jul, '20
Devon AdminThe problem with this is that it would need a similar training process to completing quests to detect if a quest had failed. That means there would have to be another contributor page. Furthermore since it is more likely to succeed at quests rather than fail them, collecting training data is hard.
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15 Jul, '20
A concerned citizenWe love contributing and training data!
It could be collected by letting users write a sentence that would fail the current quest. Pretty much like the example Daviljoe193 gave above. -
16 Jul, '20
GabbeA way to add this would be a give up option on the quest.
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16 Jul, '20
Daviljoe193@Gabbe That too, that could work. As is, you have either completed the quest, or you're still doing the quest, with no alternative. That should at least be implemented as an in-between until proper failure detection is added.
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28 Jul, '20
Devon Admin"Failing quests" (suggested by Toothy on 2020-07-28), including upvotes (1) and comments (0), was merged into this suggestion.
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12 Aug, '20
Rifter... maybe have a failed quest button in the meantime?